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Tesla starts hunt for team that will work its humanoid “Tesla Bot”

During AI Day, Tesla announced its plans to make a humanoid robot that could perform tasks that are generally repetitive, dangerous, or boring. Recently, Tesla posted jobs on its Careers page for the humanoid robot, hinting at how serious the EV maker is about the project.

Elon Musk announced that Tesla aims to unveil a prototype of the Tesla Bot in 2022. With only a few months left of 2021, Tesla isn’t wasting time on the Tesla Bot prototype, and the company’s Careers page reflects that.

Tesla has posted at least four jobs on its Careers page that directly link to the Tesla Bot. Overall, there are four jobs posted for humanoid robots, all of which are located in Palo Alto, CA.

Tesla wants to fill two mechanical engineer jobs, one of which focuses on actuator gear designs and systems. The other mechanical engineer job concentrates on the mechanical design and the integration of the actuator components of the Tesla Bot.

Tesla also opened up two jobs for a senior humanoid mechatronic robotic architect and a senior humanoid modeling robotic architect. Both positions call for someone to help the humanoid robotics modeling team build a Tesla Bot that can support manufacturing operators in “tedious and exhaustive tasks.”

“For the Tesla bot, it’s going to start with work that is boring and repetitive. Basically, work that a person would least like to do,” said Elon Musk during AI Day.

The architect job listings suggest that Tesla believes its humanoid robot could help with manufacturing.

The responsibilities of each job are listed below:

MECHANICAL ENGINEER – ACTUATOR GEAR DESIGN (HUMANOID ROBOT)

  • Design and integration of rotary and linear speed reduction systems for high performance motion control actuator applications.
  • Collaboration with electromagnetic motor design engineers to develop the most torque dense and efficient electromechanical actuator systems in the world.
  • Continuously evaluate new technologies and design improvements to develop the most power dense, efficient, low cost, and reliable electromechanical gear systems and actuators.
  • Design and build motor, gear, and actuator prototypes for the validation of mechanical and electromechanical performance.
  • Basic fabrication, machining, wiring, general electronics, debugging, and parts chasing.
  • Collaboration with supply chain, vendor, and manufacturing engineers.

MECHANICAL ENGINEER – ACTUATOR INTEGRATION (HUMANOID ROBOT)

  • Mechanical design and integration of rotary and linear electromechanical actuators.
  • Collaboration with electromagnetic motor design engineers to develop the most torque dense and efficient electromechanical actuator systems in the world.
  • Design and integration of rotary and linear speed reduction systems for high performance motion control actuator applications.
  • Collaboration with supply chain, vendor, and manufacturing engineers.
  • Continuously evaluate new technologies and design improvements to develop the most power dense, efficient, low cost, and reliable electric motors and actuators.
  • Design and build motor and actuator prototypes for the validation of mechanical and electromechanical performance.
  • Basic fabrication, machining, wiring, general electronics, debugging, and parts chasing.
  • Strong skills in CAD (CATIA, NX, Inventor, Solid Works, etc.).
  • Programming skills in Matlab/Simulink are preferred.

SENIOR HUMANOID MECHATRONIC ROBOTICS ARCHITECT

  • Robot modelling architecture
  • Conceptual design of biped robots
  • Accurate modeling of kinematic chains
  • Abstraction and conversion of joint mechanisms into rigid body trees
  • Physics/model representations of joints, limbs
  • Design and support of new mechanism
  • Measurement and matching of model and simulation
  • Complex controls simplification for fast analysis

SENIOR HUMANOID MODELING ROBOTICS ARCHITECT

  • Robot modelling architecture
  • Conceptual design of biped robots
  • Accurate modeling of kinematic chains
  • Abstraction and conversion of joint mechanisms into rigid body trees
  • Physics/model representations of joints, limbs
  • Design and support of new mechanisms
  • Measurement and matching of model and simulation
  • Complex controls simplification for fast analysis
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